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 Does Today's (10/5) Update Confirm a "Good VS Bad"

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LevesqueIsKing
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PostSubject: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 7:11 am

Yes, we have a SSBB Site Discussion Thread. However, this topic has been great in the past and I think today's update will revive it. Multiple times in the update, Sakurai refer's to the characters as 'protagonists.' Incase you don't know, protagonists are the good guys in a story, the people who have the problem. Antagonists are the ones causing the problem for the protagonists.
My question to you is, Why would Sakurai choose to use that word? Not just once, either, Sakurai uses that word on multiple occasions. Bowser, Ganandorf and Mewtwo are all antagonists in their respective games, so does this mean good vs bad? It could, however, Sakurai could also be referring to ALL SSB characters when he says 'Protagonist.' Perhaps in Brawl, the characters will forget their old differences and fight alongside each other? What do you guys think, will The Subspace Army be the only antagonist group, or will Bowser, Ganandorf and Mewtwo, among others, join the dark side?


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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 11:35 am

I believe Bowser, Mewtwo and Ganondorf will be part of the bosses of the dark side in this game mode, because we already have Petey who is a villain in Mario games, so why should Bowser not be a villain as well? and Ridley, I'm positive Samus will fight Ridley in this mode, otherwise there wouldn't be the Ridley song. so yeah you are right about there being good vs. bad in this game and that is a very good idea.

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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 1:39 pm

Yeah this will be a good vs bad. There will be the occasional bosses, petey, mewtwo, ganondorf, ridley, bowser, and so on. But the main evil is the ancient minister.


But I think that bowser, ridley, ganondorf, mewtwo will be brainwashed for some reason and once you beat them, they join you in the fight to ulitimately beat evil, the ancient minister.
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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 2:04 pm

I don't think the Ancient Minister will be the ultimate final and most evil boss, I think he's manipulated like a puppet by the Master Hand and the Crazy hand! lol that would be cool..and then you would have to battle both and beat the game

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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 2:09 pm

Alright, then.

Will players who main antagonist Nintendo characters still be able to use them in story mode?
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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 2:13 pm

Well, Sakurai stated that characters will begin to join the protagonist, so only those you can choose, which makes me wonder if we can only choose from 2 characters (at least, which are Pit and Mario) and that to me means that antagonists won't be playable, but who knows?

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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 2:16 pm

I don't like the idea of only letting us use certain characters. Whats the point of it?
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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 2:19 pm

Axtlár wrote:
I don't think the Ancient Minister will be the ultimate final and most evil boss, I think he's manipulated like a puppet by the Master Hand and the Crazy hand! lol that would be cool..and then you would have to battle both and beat the game

My guess is that HE is master and crazy hand. Why? He has no hands in the movie and screenshots we saw of him.

Axtlár wrote:
Well, Sakurai stated that characters will begin to join the protagonist, so only those you can choose, which makes me wonder if we can only choose from 2 characters (at least, which are Pit and Mario) and that to me means that antagonists won't be playable, but who knows?

I don't know that 5th picture of the characters seems like a long list. If we were only allowed to play as two, then why not just have a screen just large enough to fit two. How epic would the last level be if all the characters were together. *squeels at the thought of the awesomeness*
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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 2:22 pm

^That isn't what he meant. You can only use two players from the beginning. Most likely, more character options will be included as the game progresses, possibly even by saving the character from the Subspace Army.
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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 4:06 pm

Wreked wrote:
Axtlár wrote:
I don't think the Ancient Minister will be the ultimate final and most evil boss, I think he's manipulated like a puppet by the Master Hand and the Crazy hand! lol that would be cool..and then you would have to battle both and beat the game

My guess is that HE is master and crazy hand. Why? He has no hands in the movie and screenshots we saw of him.

Axtlár wrote:
Well, Sakurai stated that characters will begin to join the protagonist, so only those you can choose, which makes me wonder if we can only choose from 2 characters (at least, which are Pit and Mario) and that to me means that antagonists won't be playable, but who knows?

I don't know that 5th picture of the characters seems like a long list. If we were only allowed to play as two, then why not just have a screen just large enough to fit two. How epic would the last level be if all the characters were together. *squeels at the thought of the awesomeness*

yeah what I meant was that you get to choose only 2 at the begginning, then once characters start joining, you can choose them.

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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 5:00 pm

but if you look at those pics he was referring to you'll see that there's not much room for other characters...I wonder if completing the Subspace Emissary will allow you the option to choose the antagonists' side...

Good thread Leves, I noticed that too ^_^
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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 5:01 pm

Yeah...I wonder how difficult is intense mode..I mean very hard mode is not that hard in Melee...

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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 5:02 pm

^EDIT: I'm glad they added intense mode. In a sense, they replaced Very Easy Mode with Intense Mode, which is a great move imo.

^This one?



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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 5:05 pm

it seems only 20 characters fit there....

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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 5:06 pm

Yeah that one...didn't see the arrows ^_^

Sweet...looks like 7 characters can fit in each row...could be a nice long story mode =D

BTW, why does that screen say 3 Members? There's 4 characters...is Zelda out of comission directly after you save her (or Peach depending) or are you looking for Mario since he got faced with that cannonball in the vid?
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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 5:07 pm

3 members joined the first; that's why it says members 3

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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 5:08 pm

^Hmmm...A good point.

Why would you be Mario if he got blasted away? Perhaps it blasts away someone else (Kirby) depending on who the first player is playing as?
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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 5:17 pm

Iono, I mean this update pretty much confirms everyone doesn't have their own Subspace Emissary so I doubt you'll even be able to choose: just have to use everyone at some point to reach certain areas...

Anyone else notice how the second player is operated much like Shadow the Hedgehog? Or other one-player Sonic games for that matter, but just the way the second player controls them but if they get left behind they'll just re-appear by player one. Although one difference is that the other player in Sonic games was always invincible...
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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 5:21 pm

Yeah I noticed, but it doesn't mean that they have a relation, it's just a good way to not get stuck behind a wall while the firsdt player is running like crazy and doesn't let you catch up...just like you mentioned similarities with X-Men Legends, that reapearance act is not applied is applied here while in X-Men Legends you could get stuck behind while playing with 4 players, right? maybe not behind, but like below a bridge whil;e everyone else above it.

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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 5:24 pm

Yeah I didn't mean I thought there was any relation, just a thought...

And yeah, that was annoying...or the computer would accidentally jump off bridges you made with Iceman and you wouldn't be able to play with them again for awhile >_< Doesn't look like you'll have that problem here though...it makes me wonder if there's gonna be an AI playing with you when not in co-op though...?
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PostSubject: Re: Does Today's (10/5) Update Confirm a "Good VS Bad"   Fri Oct 05, 2007 5:27 pm

I don't think so, I think it's either you by yourself agains the world, or with a friend; but no AI..

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